Viewers at home would prefer to see those things than one camera angle of the ♥♥♥♥♥♥♥♥ player getting slaughtered.īut as I said these are just my ideas of what I'd do, I don't really mind that much I like extremely challenging high stakes ♥♥♥♥ too makes me feel like more of a hero if I survive against the odds. You need to save these specific foods for when you’re absolutely desperate and your prisoner is nearly starving. This is reflected in the game as they give your prisoner negative health effects if you have too many at one time. Eg if players are within a certain range of each other drones hover higher to capture a battlefield view OR drones go for the players with the squad or fame advantage OR multiple drones arrive to give the audience complete coverage of a potential combat situation. The developers behind SCUM were listening to their doctors when they heard how badly these high sugar snacks were. I'm not too fussed, game is in dev and I'm not so serious to have a cry about bad luck or losing loot but I would like to see in future some work on drones. I've had drones follow me when I know I'm near a player or even been noticed by one, dealing with a drone then, significantly exposes a player to an unfair combat advantage, especially when you are the player with less squad, weapons and fame. The issue with destroying drones is, you make sound and waste shells or use many arrows.
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